What Actually Slows Down a Website (It's Rarely What You Think)
When a site feels slow, the instinct is usually to compress the images and reduce the number of fonts. Both are reasonable things to check, and neither is usually the actual problem on a modern build.
The more common culprit is JavaScript that runs before the page can respond to anything — large client-side bundles that block interactivity while the browser parses and executes code the visitor doesn't need yet. A page can finish painting visually and still feel unresponsive for a second or more after, because the main thread is busy with work that has nothing to do with what's on screen.
Third-party scripts are a frequent, underestimated contributor here — analytics tags, chat widgets, embedded videos, each pulled in independently, each adding its own parsing and execution cost, often loaded with no regard for whether they're blocking anything more important.
Layout shift is another one that doesn't show up in a casual glance at load time but wrecks the actual experience: images or ads loading in without reserved space, pushing content down mid-read. It doesn't slow the page down in a stopwatch sense, but it makes the page feel unstable and cheap.
The fix, in most cases we've worked on, is less about compressing what's already there and more about being disciplined about what gets loaded in the first place — deferring anything not needed for the first interaction, reserving space for anything that loads asynchronously, and treating every added dependency as a cost that has to earn its place.
None of this is exotic. It's mostly restraint, applied consistently, which is a less exciting answer than a clever optimization trick — but it's the one that actually holds up once a site has been live for a year and accumulated the usual additions.